See also: Google Scholar, Semantic Scholar, DBLP, and ACM profiles.
    • Maino Shinohara, Daisuke Sakamoto, Tetsuo Ono, and James Everett Young. 2023. Understanding Privacy-friendly Design of Robot Eyes. In Proceedings of the 11th International Conference on Human-Agent Interaction (HAI '23). Association for Computing Machinery, New York, NY, USA, 133–141.
    • https://doi.org/10.1145/3623809.3623829
    • Kazuki Mizumaru, Daisuke Sakamoto, and Tetsuo Ono. 2022. Perception of Emotional Relationships by Observing Body Expressions between Multiple Robots. In International Conference on Human-Agent Interaction (HAI '22). Association for Computing Machinery, New York, NY, USA, 203–211.
    • https://doi.org/10.1145/3527188.3561940
    • Myungguen Choi, Daisuke Sakamoto, and Tetsuo Ono. 2022. Kuiper Belt: Utilizing the “Out-of-natural Angle” Region in the Eye-gaze Interaction for Virtual Reality. In CHI Conference on Human Factors in Computing Systems (CHI '22). Association for Computing Machinery, New York, NY, USA, Article 357, 1–17.
    • https://doi.org/10.1145/3491102.3517725
    • Takehiro Abe and Daisuke Sakamoto. 2021. MagneTrack: Magnetic Field Separation Method for Continuous and Simultaneous 1-DOF Tracking of Two-magnets. In Proceedings of the 23rd International Conference on Mobile Human-Computer Interaction (MobileHCI '21). Association for Computing Machinery, New York, NY, USA, Article 1, 1–11.
    • https://doi.org/10.1145/3447526.3472052
    • Daichi Katsura, Naoto Nishino, Daisuke Sakamoto, and Tetsuo Ono. 2021. Climbing pathfinding with the holds and a decision method of the difficulty level of the holds. Proc. SPIE 11766, International Workshop on Advanced Imaging Technology (IWAIT) 2021, 117661G (13 March 2021)
    • https://doi.org/10.1117/12.2591038
    • Katsutoshi Masai, Kai Kunze, Daisuke Sakamoto, Yuta Sugiura, Maki Sugimoto. 2020. Face Commands - User-Defined Facial Gestures for Smart Glasses. In IEEE International Symposium on Mixed and Augmented Reality (ISMAR ’20). IEEE, 374-386.
    • https://doi.org/10.1109/ISMAR50242.2020.00064
    • Myungguen Choi, Daisuke Sakamoto, and Tetsuo Ono. 2020. Bubble Gaze Cursor + Bubble Gaze Lens: Applying Area Cursor Technique to Eye-Gaze Interface. In Symposium on Eye Tracking Research and Applications (ETRA ’20). ACM, New York, NY, USA, Article 11, 1–10.
    • https://doi.org/10.1145/3379155.3391322
    • Motohiro Makiguchi, Daisuke Sakamoto, Hideaki Takada, Kengo Honda, and Tetsuo Ono. 2019. Interactive 360-Degree Glasses-Free Tabletop 3D Display. In Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology (UIST '19). ACM, New York, NY, USA, 625-637.
    • https://doi.org/10.1145/3332165.3347948
    • Yuta Sugiura, Hikaru Ibayashi, Toby Chong, Daisuke Sakamoto, Natsuki Miyata, Mitsunori Tada, Takashi Okuma, Takeshi Kurata, Takashi Shinmura, Masaaki Mochimaru, and Takeo Igarashi. 2018. An asymmetric collaborative system for architectural-scale space design. In Proceedings of the 16th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry (VRCAI '18). ACM, New York, NY, USA, Article 21, 6 pages.
    • https://doi.org/10.1145/3284398.3284416
    • Hiroki Kurosawa, Daisuke Sakamoto, and Tetsuo Ono. 2018. MyoTilt: a target selection method for smartwatches using the tilting operation and electromyography. In Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services (MobileHCI '18). ACM, New York, NY, USA, Article 43, 11 pages.
    • https://doi.org/10.1145/3229434.3229457
    • Kenji Suzuki, Ryuuki Sakamoto, Daisuke Sakamoto, and Tetsuo Ono. 2018. Pressure-sensitive zooming-out interfaces for one-handed mobile interaction. In Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services (MobileHCI '18). ACM, New York, NY, USA, Article 30, 8 pages.
    • https://doi.org/10.1145/3229434.3229446
    • Haruka Kasuga, Daisuke Sakamoto, Nagisa Munekata, and Tetsuo Ono. 2017. A Social Robot in a Human-Animal Relationship at Home: A Field Study. In Proceedings of the 5th International Conference on Human Agent Interaction (HAI '17). ACM, New York, NY, USA, 61-69.
    • https://doi.org/10.1145/3125739.3125759
    • Chia-Ming Chang, Koki Toda, Daisuke Sakamoto, and Takeo Igarashi. 2017. Eyes on a Car: an Interface Design for Communication between an Autonomous Car and a Pedestrian. In Proceedings of the 9th International Conference on Automotive User Interfaces and Interactive Vehicular Applications (AutomotiveUI '17). ACM, New York, NY, USA, 65-73.
    • https://doi.org/10.1145/3122986.3122989
    • Hiroaki Mikami, Daisuke Sakamoto, and Takeo Igarashi. 2017. Micro-Versioning Tool to Support Experimentation in Exploratory Programming. In Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems (CHI '17). ACM, New York, NY, USA, 6208-6219.
    • https://doi.org/10.1145/3025453.3025597
    • Kenji Suzuki, Kazumasa Okabe, Ryuuki Sakamoto, and Daisuke Sakamoto. 2016. Fix and slide: caret navigation with movable background. In Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services (MobileHCI '16). ACM, New York, NY, USA, 478-482.
    • http://dx.doi.org/10.1145/2935334.2935357
    • Yuki Koyama, Daisuke Sakamoto, and Takeo Igarashi. 2016. SelPh: Progressive Learning and Support of Manual Photo Color Enhancement. In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems (CHI '16). ACM, New York, NY, USA, 2520-2532.
    • http://dx.doi.org/10.1145/2858036.2858111
    • Koumei Fukahori, Daisuke Sakamoto, and Takeo Igarashi. 2015. Exploring Subtle Foot Plantar-based Gestures with Sock-placed Pressure Sensors. In Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems (CHI '15). ACM, New York, NY, USA, 3019-3028.
    • http://doi.acm.org/10.1145/2702123.2702308
    • Ryohei Suzuki, Daisuke Sakamoto, and Takeo Igarashi. 2015. AnnoTone: Record-time Audio Watermarking for Context-aware Video Editing. In Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems (CHI '15). ACM, New York, NY, USA, 57-66.
    • http://doi.acm.org/10.1145/2702123.2702358
    • CHI2015 Honorable Mention
    • Takahito Hamanaka, Daisuke Sakamoto, and Takeo Igarashi. 2014. Aibiki: supporting shamisen practice with adaptive automatic score scroll. In Proceedings of the 11th Conference on Advances in Computer Entertainment Technology (ACE '14). ACM, New York, NY, USA, , Article 13 , 10 pages.
    • http://doi.acm.org/10.1145/2663806.2663839
    • Best Paper Silver Award
    • Jun Kato, Daisuke Sakamoto, Takeo Igarashi, and Masataka Goto. 2014. Sharedo: to-do list interface for human-agent task sharing. In Proceedings of the second international conference on Human-agent interaction (HAI '14). ACM, New York, NY, USA, 345-351.
    • http://doi.acm.org/10.1145/2658861.2658894
    • Best Paper Nominee
    • Yuki Koyama, Daisuke Sakamoto, and Takeo Igarashi. 2014. Crowd-powered parameter analysis for visual design exploration. In Proceedings of the 27th annual ACM symposium on User interface software and technology (UIST '14). ACM, New York, NY, USA, 65-74.
    • http://doi.acm.org/10.1145/2642918.2647386
    • Makoto Nakajima, Daisuke Sakamoto, and Takeo Igarashi. 2014. Offline painted media for digital animation authoring. In Proceedings of the 32nd annual ACM conference on Human factors in computing systems (CHI '14). ACM, New York, NY, USA, 321-330.
    • http://dx.doi.org/10.1145/2556288.2557062
    • Fangzhou Wang, Yang Li, Daisuke Sakamoto, and Takeo Igarashi. 2014. Hierarchical route maps for efficient navigation. In Proceedings of the 19th international conference on Intelligent User Interfaces (IUI '14). ACM, New York, NY, USA, 169-178.
    • http://doi.acm.org/10.1145/2557500.2557514
    • Best Paper Award
    • Daniel Saakes, Vipul Choudhary, Daisuke Sakamoto, Masahiko Inami and Takeo Igarashi. 2013. A Teleoperating Interface for Ground Vehicles using Autonomous Flying Cameras. In Proceedings of the 23rd International Conference on Artificial Reality and Telexistence (ICAT '13).IEEE, USA, 13-19.
    • http://dx.doi.org/10.1109/ICAT.2013.6728900
    • Best Paper Award
    • Naoki Sasaki, Hsiang-Ting Chen, Daisuke Sakamoto, and Takeo Igarashi. 2013. Facetons: face primitives with adaptive bounds for building 3D architectural models in virtual environment. In Proceedings of the 19th ACM Symposium on Virtual Reality Software and Technology (VRST '13). ACM, New York, NY, USA, 77-82.
    • http://doi.acm.org/10.1145/2503713.2503718
    • Best Paper Award
    • Daisuke Sakamoto, Takanori Komatsu, and Takeo Igarashi. 2013. Voice augmented manipulation: using paralinguistic information to manipulate mobile devices. In Proceedings of the 15th international conference on Human-computer interaction with mobile devices and services (MobileHCI '13). ACM, New York, NY, USA, 69-78.
    • http://doi.acm.org/10.1145/2493190.2493244
    • Jun Kato, Daisuke Sakamoto, and Takeo Igarashi. 2013. Picode: inline photos representing posture data in source code. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '13). ACM, New York, NY, USA, 3097-3100.
    • http://doi.acm.org/10.1145/2470654.2466422
    • CHI 2013 Best Paper Honorable Mention Award
    • Genki Furumi, Daisuke Sakamoto, and Takeo Igarashi. 2012. SnapRail: A Tabletop User Interface Wiget for Adressing Occlusion by Physical Objects. In Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces (ITS '12). ACM, New York, NY, USA, 193-196.
    • http://doi.acm.org/10.1145/2396636.2396666
    • Jun Kato, Daisuke Sakamoto, and Takeo Igarashi. 2012. Phybots: a toolkit for making robotic things. In Proceedings of the Designing Interactive Systems Conference (DIS '12). ACM, New York, NY, USA, 248-257.
    • http://doi.acm.org/10.1145/2317956.2317996
    • Jeffrey Allen, James E. Young, Daisuke Sakamoto, and Takeo Igarashi. 2012. Style by demonstration for interactive robot motion. In Proceedings of the Designing Interactive Systems Conference (DIS '12). ACM, New York, NY, USA, 592-601.
    • http://doi.acm.org/10.1145/2317956.2318045
    • Yuta Sugiura, Calista Lee, Masayasu Ogata, Anusha Withana, Yasutoshi Makino, Daisuke Sakamoto, Masahiko Inami, and Takeo Igarashi. 2012. PINOKY: a ring that animates your plush toys. In Proceedings of the 2012 ACM annual conference on Human Factors in Computing Systems (CHI '12). ACM, New York, NY, USA, 725-734.
    • http://doi.acm.org/10.1145/2207676.2207780
    • Amy Wibowo, Daisuke Sakamoto, Jun Mitani, and Takeo Igarashi. 2012. DressUp: a 3D interface for clothing design with a physical mannequin. In Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction (TEI '12), Stephen N. Spencer (Ed.). ACM, New York, NY, USA, 99-102.
    • http://doi.acm.org/10.1145/2148131.2148153
    • Yuta Sugiura, Gota Kakehi, Anusha Withana, Calista Lee, Daisuke Sakamoto, Maki Sugimoto, Masahiko Inami, and Takeo Igarashi. 2011. Detecting shape deformation of soft objects using directional photoreflectivity measurement. In Proceedings of the 24th annual ACM symposium on User interface software and technology (UIST '11). ACM, New York, NY, USA, 509-516.
    • http://dx.doi.org/10.1145/2047196.2047263
    • Kexi Liu, Daisuke Sakamoto, Masahiko Inami, and Takeo Igarashi. 2011. Roboshop: multi-layered sketching interface for robot housework assignment and management. In Proceedings of the 2011 annual conference on Human factors in computing systems (CHI '11). ACM, New York, NY, USA, 647-656.
    • http://doi.acm.org/10.1145/1978942.1979035
    • Takumi Shirokura, Daisuke Sakamoto, Yuta Sugiura, Tetsuo Ono, Masahiko Inami, and Takeo Igarashi. 2010. RoboJockey: real-time, simultaneous, and continuous creation of robot actions for everyone. In Proceedings of the 7th International Conference on Advances in Computer Entertainment Technology (ACE '10). ACM, New York, NY, USA, 53-56.
    • http://doi.acm.org/10.1145/1971630.1971646
    • Best Paper Silver Award
    • Yuta Sugiura, Daisuke Sakamoto, Anusha Withana, Masahiko Inami, and Takeo Igarashi. 2010. Cooking with robots: designing a household system working in open environments. In Proceedings of the 28th international conference on Human factors in computing systems (CHI '10). ACM, New York, NY, USA, 2427-2430.
    • http://doi.acm.org/10.1145/1753326.1753693
    • Thomas Seifried, Michael Haller, Stacey D. Scott, Florian Perteneder, Christian Rendl, Daisuke Sakamoto, and Masahiko Inami. 2009. CRISTAL: a collaborative home media and device controller based on a multi-touch display. In Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces (ITS '09). ACM, New York, NY, USA, 33-40.
    • http://doi.acm.org/10.1145/1731903.1731911
    • Ogawa, K., Bartneck, C., Sakamoto, D., Kanda, T., Ono, T., & Ishiguro, H. 2009. Can An Android Persuade You? In Proceedings of the 18th IEEE International Symposium on Robot and Human Interactive Communication (RO-MAN2009), Toyama pp. 553-557.
    • http://dx.doi.org/10.1109/ROMAN.2009.5326352
    • Daisuke Sakamoto, Koichiro Honda, Masahiko Inami, and Takeo Igarashi. 2009. Sketch and run: a stroke-based interface for home robots. In Proceedings of the 27th international conference on Human factors in computing systems (CHI '09). ACM, New York, NY, USA, 197-200.
    • http://doi.acm.org/10.1145/1518701.1518733
    • Masahiro Shiomi, Daisuke Sakamoto, Takayuki Kanda, Carlos Toshinori Ishi, Hiroshi Ishiguro, and Norihiro Hagita. 2008. A semi-autonomous communication robot: a field trial at a train station. In Proceedings of the 3rd ACM/IEEE international conference on Human robot interaction (HRI '08). ACM, New York, NY, USA, 303-310.
    • http://doi.acm.org/10.1145/1349822.1349862
    • Daisuke Sakamoto, Takayuki Kanda, Tetsuo Ono, Hiroshi Ishiguro, and Norihiro Hagita. 2007. Android as a telecommunication medium with a human-like presence. In Proceedings of the ACM/IEEE international conference on Human-robot interaction (HRI '07). ACM, New York, NY, USA, 193-200.
    • http://doi.acm.org/10.1145/1228716.1228743
    • Kotaro Hayashi, Daisuke Sakamoto, Takayuki Kanda, Masahiro Shiomi, Satoshi Koizumi, Hiroshi Ishiguro, Tsukasa Ogasawara, and Norihiro Hagita. 2007. Humanoid robots as a passive-social medium: a field experiment at a train station. In Proceedings of the ACM/IEEE international conference on Human-robot interaction (HRI '07). ACM, New York, NY, USA, 137-144.
    • http://doi.acm.org/10.1145/1228716.1228735
    • Best Paper Award
    • Daisuke Sakamoto and Tetsuo Ono. 2006. Sociality of robots: do robots construct or collapse human relations? In Proceedings of the 1st ACM SIGCHI/SIGART conference on Human-robot interaction (HRI '06). ACM, New York, NY, USA, 355-356.
    • http://doi.acm.org/10.1145/1121241.1121313
    • Komatsu, T., Suzuki, S., Suzuki, K., Ono, T., Matsubara, H., Uchimoto, T., Okada, H., Kitano, I., Sakamoto, D., Sato, T., Honma, M., Sato, T., Osada, J., Hata., M and Inui, H. 2005. Reconfigurable robot with intuitive authoring system -"Dress-Up Robot"-, In Proceedings of the 36th International symposium on Robotics (ISR2005) . (CD-ROM).
    • Daisuke Sakamoto, Takayuki Kanda, Tetsuo Ono, Masayuki Kamashima, Michita Imai, and Hiroshi Ishiguro. 2004. Cooperative embodied communication emerged by interactive humanoid robots. In Proceedings of IEEE International Workshop on Robot and Human Communication (ROMAN2004). 443-448.
    • http://dx.doi.org/10.1109/ROMAN.2004.1374801
    • Masayuki Kamasima, Takayuki Kanda, Michita Imai, Tetuo Ono, Daisuke Sakamoto, Hiroshi Ishiguro, Yuichiro Anzai. 2004. Embodied Cooperative Behaviors by an Autonomous Humanoid Robot. In Proceedings of IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS2004). 2506-2513.
    • http://dx.doi.org/10.1109/IROS.2004.1389785
    • Takayuki Kanda, Daisuke Sakamoto, Tetsuo Ono, Masayuki Kamashima, Michita Imai, and Hiroshi Ishiguro. 2004. Cooperative Embodied Behaviors for Interactive Humanoid Robots. In Proceedings of International Conference on Intelligent Autonomous System. 104-111.
    • Sho Mitarai, Nagisa Munekata, Daisuke Sakamoto, Tetsuo Ono. 2021. Designing Hand Gesture Sequence Recognition Technique for Input While Grasping an Object, Transactions of the Virtual Reality Society of Japan, Volume 26, Issue 4, 333-344.
    • https://doi.org/10.18974/tvrsj.26.4_333
    • Mari Hirano, Kanako Ogura, Daisuke Sakamoto, Mina Nakano, Takeru Tsuchida, Yuri Iwano, Haruhiko Shimoyama. 2019. Robotic utterance style to promote conversation with elderly people in Japan. Gerontechnology, Vol. 18, No. 2, 89-96.
    • PDF
    • Alexey Chistyakov, María T. Soto-Sanfiel, Takeo Igarashi, Daisuke Sakamoto, Jordi Carrabina. 2018. 3D display interfaces in e-commerce web applications: An exploratory study. El Profesional de la Información, Vol.27, No. 5, 1116-1127.
    • https://doi.org/10.3145/epi.2018.sep.15
    • Shinichiro Suganuma, Daisuke Sakamoto, and Haruhiko Shimoyama. 2018. An Embodied Conversational Agent for Unguided Internet-Based Cognitive Behavior Therapy in Preventative Mental Health: Feasibility and Acceptability Pilot Trial. JMIR Ment Health, JMIR Publications, Vol.5, No. 3, e10454.
    • http://doi.org/10.2196/10454
    • Yuki Koyama, Issei Sato, Daisuke Sakamoto, and Takeo Igarashi. 2017. Sequential line search for efficient visual design optimization by crowds. ACM Trans. Graph. 36, 4, Article 48 (July 2017), 11 pages.
    • (a.k.a. Proceedings of SIGGRAPH 2017)
    • https://doi.org/10.1145/3072959.3073598
    • Mari Hirano, Kanako Ogura, Mizuho Kitahara, Daisuke Sakamoto, and Haruhiko Shimoyama. 2017. Designing behavioral self-regulation application for preventive personal mental healthcare. Health Psychology Open, SAGE Publications, vol.4 (1).
    • https://doi.org/10.1177/2055102917707185
    • Kazuyo Mizuno, Daisuke Sakamoto, and Takeo Igarashi. 2016. AssisTag: Seamless Integration of Content-based and Keyword-based Image Exploration for Category Search. Journal of Imaging Science and Technology, Society for Imaging Science and Technology, vol.60 (6) 60401-1-60401-12(12).
    • https://doi.org/10.2352/J.ImagingSci.Technol.2016.60.6.060401
    • Morihiro Nakamura, Yuki Koyama, Daisuke Sakamoto, and Takeo Igarashi. 2016. An Interactive Design System of Free-Formed Bamboo-Copters. Computer Graphics Forum, Wiley, vol.35 (7) 323-332.
    • http://dx.doi.org/10.1111/cgf.13029
    • Daisuke Sakamoto, Yuta Sugiura, Masahiko Inami, and Takeo Igarashi. 2016. Graphical Instruction for Home Robots. Computer, IEEE, vol.49 (7) 20-25.
    • http://dx.doi.org/10.1109/MC.2016.195
    • Shigeo Yoshida, Takumi Shirokura, Yuta Sugiura, Daisuke Sakamoto, Tetsuo Ono, Masahiko Inami, and Takeo Igarashi. 2016. RoboJockey: Designing an Entertainment Experience with Robots. Computer Graphics and Applications, IEEE, vol.36 (1) 62-69.
    • http://dx.doi.org/10.1109/MCG.2015.1
    • Naoki Sasaki, Hsiang-Ting Chen, Daisuke Sakamoto and Takeo Igarashi. 2015. Facetons: face primitives for building 3D architectural models in virtual environments. Computer Animation and Virtual Worlds 26, 2: 185-194.
    • http://dx.doi.org/10.1002/cav.1603
    • James E. Young, Takeo Igarashi, Ehud Sharlin, Daisuke Sakamoto, and Jeffrey Allen. 2014. Design and evaluation techniques for authoring interactive and stylistic behaviors. ACM Transactions on Interactive Intelligent Systems (TiiS) 3, 4, Article 23 (January 2014), 36 pages.
    • http://doi.acm.org/10.1145/2499671
    • Masahiro Shiomi, Daisuke Sakamoto, Takayuki Kanda, Carlos Toshinori Ishi, Hiroshi Ishiguro, and Norihiro Hagita. 2011. Field Trial of a Networked Robot at a Train Station, International Journal of Social Robotics 3, 1: 27-40.
    • https://doi.org/10.1007/s12369-010-0077-4
    • Daisuke Sakamoto, Kotaro Hayashi, Takayuki Kanda, Masahiro Shiomi, Satoshi Koizumi, Hiroshi Ishiguro, Tsukasa Ogasawara and Norihiro Hagita. 2009. Humanoid Robots as a Broadcasting Communication Medium in Open Public Spaces, International Journal of Social Robotics 1, 2: 157-169.
    • http://dx.doi.org/10.1007/s12369-009-0015-5
    • Daisuke Sakamoto, Hiroshi Ishiguro. 2009. GEMINOID: REMOTE-CONTROLLED ANDROID SYSTEM FOR STUDYING HUMAN PRESENCE, Kansei Engineering International 8, 1:3-9.
    • Takayuki Kanda, Masayuki Kamasima, Michita Imai, Tetsuo Ono, Daisuke Sakamoto, Hiroshi Ishiguro, and Yuichiro Anzai. 2007. A humanoid robot that pretends to listen to route guidance from a human. Autonomous Robots 22, 1 (January 2007): 87-100.
    • http://dx.doi.org/10.1007/s10514-006-9007-6
    • Daisuke Sakamoto, Takayuki Kanda, Tetsuo Ono, Masayuki Kamashima, Michita Imai, and Hiroshi Ishiguro. 2005. Cooperative embodied communication emerged by interactive humanoid robots. International Journal of Human-Computer Studies 62, 2 (February 2005): 247-265.
    • http://dx.doi.org/10.1016/j.ijhcs.2004.11.001
    • Kento Goto, Kazuki Mizumaru, Daisuke Sakamoto, and Tetsuo Ono. 2022. Angel and Devil Robots: Personifying a Dilemma to Influence Willpower. In International Conference on Human-Agent Interaction (HAI '22). Association for Computing Machinery, New York, NY, USA, 260–262.
    • https://doi.org/10.1145/3527188.3563934
    • Kento Goto, Kazuki Mizumaru, Daisuke Sakamoto, and Tetsuo Ono. 2022. ADioS: Angel and Devil on the Shoulder for Encouraging Human Decision Making. In Proceedings of the 2022 ACM/IEEE International Conference on Human-Robot Interaction (HRI '22). IEEE Press, 1192–1193.
    • https://dl.acm.org/doi/10.5555/3523760.3523970
    • Naoki Osaka, Kazuki Mizumaru, Daisuke Sakamoto, and Tetsuo Ono. 2021. A Subtle Effect of Inducing Positive Words by Playing Web-Based Word Chain Game. In Proceedings of the 9th International Conference on Human-Agent Interaction (HAI '21). Association for Computing Machinery, New York, NY, USA, 267–271.
    • https://doi.org/10.1145/3472307.3484652
    • Daichi Katsura, Subaru Ouchi, Daisuke Sakamoto, and Tetsuo Ono. 2020. How Agents Provide Sports Motivation: Impression Ratings of Videos in Sport Climbing. In Proceedings of the 8th International Conference on Human-Agent Interaction (HAI '20). Association for Computing Machinery, New York, NY, USA, 254–256.
    • https://doi.org/10.1145/3406499.3418752
    • Yuri Suzuki, Kaho Kato, Naomi Furui, Daisuke Sakamoto, and Yuta Sugiura. 2020. Cushion Interface for Smart Home Control. In Proceedings of the Fourteenth International Conference on Tangible, Embedded, and Embodied Interaction (TEI ’20). Association for Computing Machinery, New York, NY, USA, 467–472.
    • https://doi.org/10.1145/3374920.3374974
    • Subaru Ouchi, Kazuki Mizumaru, Daisuke Sakamoto, and Tetsuo Ono. 2019. Should Speech Dialogue System Use Honorific Expression?. In Proceedings of the 7th International Conference on Human-Agent Interaction (HAI '19). ACM, New York, NY, USA, 232-233.
    • https://doi.org/10.1145/3349537.3352775
    • Lei Ma, Daisuke Sakamoto, and Tetsuo Ono. 2019. Desired Agent Embodiment in Various Smart House Tasks. In Proceedings of the 7th International Conference on Human-Agent Interaction (HAI '19). ACM, New York, NY, USA, 324-326.
    • https://doi.org/10.1145/3349537.3352808
    • Kenji Suzuki, Daisuke Sakamoto, Sakiko Nishi, and Tetsuo Ono. 2019. SCAN: Indoor Navigation Interface on a User-Scanned Indoor Map. In Proceedings of the 21st International Conference on Human-Computer Interaction with Mobile Devices and Services (MobileHCI '19). ACM, New York, NY, USA, Article 66, 6 pages.
    • https://doi.org/10.1145/3338286.3344417
    • MobileHCI2019 Best Demo Award - People's Choice
    • Kenji Suzuki, Kazumasa Okabe, Ryuuki Sakamoto, and Daisuke Sakamoto. 2015. Fix and Slide: Caret Navigation with Movable Background. In Adjunct Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology (UIST '15 Adjunct). ACM, New York, NY, USA, 79-80.
    • http://dx.doi.org/10.1145/2815585.2815728
    • UIST2015 People's Choice Best Poster, Honorable Mention
    • Hikaru Ibayashi, Yuta Sugiura, Daisuke Sakamoto, Natsuki Miyata, Mitsunori Tada, Takashi Okuma, Takeshi Kurata, Masaaki Mochimaru, and Takeo Igarashi. 2015. Dollhouse VR: a multi-view, multi-user collaborative design workspace with VR technology. In SIGGRAPH Asia 2015 Emerging Technologies (SA '15). ACM, New York, NY, USA, , Article 8 , 2 pages.
    • http://dx.doi.org/10.1145/2818466.2818480
    • Yuki Koyama, Daisuke Sakamoto, and Takeo Igarashi. 2015. Crowd-powered parameter analysis for computational design exploration. In ACM SIGGRAPH 2015 Posters (SIGGRAPH '15). ACM, New York, NY, USA, , Article 2 , 1 pages.
    • http://doi.acm.org/10.1145/2787626.2792620
    • Koumei Fukahori, Daisuke Sakamoto, Jun Kato, and Takeo Igarashi. 2014. CapStudio: an interactive screencast for visual application development. In Proceedings of the extended abstracts of the 32nd annual ACM conference on Human factors in computing systems (CHI EA '14). ACM, New York, NY, USA, 1453-1458.
    • http://doi.acm.org/10.1145/2559206.2581138
    • Yuta Sugiura, Yasutoshi Makino, Daisuke Sakamoto, Masahiko Inami, and Takeo Igarashi, PINOKY: A Ring That Animates Your Plush Toys, the 8th ACM/IEEE International Confrence on Human-Robot Interaction (HRI 2013).
    • Honorable Mention Demonstration Award
    • Shigeo Yoshida, Daisuke Sakamoto, Yuta Sugiura, Masahiko Inami, and Takeo Igarashi. 2012. RoboJockey: robotic dance entertainment for all. In SIGGRAPH Asia 2012 Emerging Technologies (SA '12). ACM, New York, NY, USA, , Article 19 , 2 pages.
    • http://doi.acm.org/10.1145/2407707.2407726
    • Yuta Sugiura, Calista Lee, Masayasu Ogata, Anusha Withana, Yasutoshi Makino, Daisuke Sakamoto, Masahiko Inami, and Takeo Igarashi. 2012. PINOKY: a ring-like device that gives movement to any plush toy. In Proceedings of the 2012 ACM annual conference extended abstracts on Human Factors in Computing Systems Extended Abstracts (CHI EA '12). ACM, New York, NY, USA, 1443-1444.
    • http://doi.acm.org/10.1145/2212776.2212477
    • Kohei Matsumura, Daisuke Sakamoto, Masahiko Inami, and Takeo Igarashi. 2012. Universal earphones: earphones with automatic side and shared use detection. In Proceedings of the 2012 ACM international conference on Intelligent User Interfaces (IUI '12). ACM, New York, NY, USA, 305-306.
    • http://dx.doi.org/10.1145/2166966.2167025
    • Yuta Sugiura, Anusha Withana, Teruki Shinohara, Masayasu Ogata, Daisuke Sakamoto, Masahiko Inami, and Takeo Igarashi. 2011. Cooky: a cooperative cooking robot system. In SIGGRAPH Asia 2011 Emerging Technologies (SA '11). ACM, New York, NY, USA, , Article 17 , 1 pages.
    • http://doi.acm.org/10.1145/2073370.2073386
    • Gota Kakehi, Yuta Sugiura, Anusha Withana, Calista Lee, Naohisa Nagaya, Daisuke Sakamoto, Maki Sugimoto, Masahiko Inami, and Takeo Igarashi. 2011. FuwaFuwa: detecting shape deformation of soft objects using directional photoreflectivity measurement. In ACM SIGGRAPH 2011 Emerging Technologies (SIGGRAPH '11). ACM, New York, NY, USA, , Article 5 , 1 pages.
    • http://doi.acm.org/10.1145/2048259.2048264
    • Takumi Shirokura, Daisuke Sakamoto, Yuta Sugiura, Tetsuo Ono, Masahiko Inami, and Takeo Igarashi. RoboJockey: real-time, simultaneous, and continuous creation of robot actions for everyone. In Adjunct proceedings of the 23nd annual ACM symposium on User interface software and technology (UIST '10). ACM, New York, NY, USA, 399-400.
    • http://doi.acm.org/10.1145/1866218.1866239
    • Jun Kato, Daisuke Sakamoto, and Takeo Igarashi. Surfboard: keyboard with microphone as a low-cost interactive surface. In Adjunct proceedings of the 23nd annual ACM symposium on User interface software and technology (UIST '10). ACM, New York, NY, USA, 387-388.
    • http://doi.acm.org/10.1145/1866218.1866233
    • Yuta Sugiura, Charith Lasantha Fernando, Anusha Indrajith Withana, Gota Kakehi, Daisuke Sakamoto, Maki Sugimoto, Masahiko Inami, Takeo Igarashi, and Masa Inakage. 2009. An operating method for a bipedal walking robot for entertainment. In ACM SIGGRAPH ASIA 2009 Art Gallery & Emerging Technologies: Adaptation (SIGGRAPH ASIA '09). ACM, New York, NY, USA, 79-79.
    • http://dx.doi.org/10.1145/1665137.1665198
    • Daisuke Sakamoto, Jun Kato, Masahiko Inami and Takeo Igarashi, A Toolkit for Easy Development of Mobile Robot Applications with Visual Markers and a Ceiling Camera. 22nd Symposium on User Interface Software and Technology (UIST 2009), Victoria, BC, Canada, October, 2009.
    • Thomas Seifried, Christian Rendl, Florian Perteneder, Jakob Leitner, Michael Haller, Daisuke Sakamoto, Jun Kato, Masahiko Inami, and Stacey D. Scott. 2009. CRISTAL, control of remotely interfaced systems using touch-based actions in living spaces. In ACM SIGGRAPH 2009 Emerging Technologies (SIGGRAPH '09). ACM, New York, NY, USA, , Article 6 , 1 pages.
    • http://doi.acm.org/10.1145/1597956.1597962
    • Best of Emerging Technology Award
    • Jun Kato, Daisuke Sakamoto, Masahiko Inami, and Takeo Igarashi. 2009. Multi-touch interface for controlling multiple mobile robots. In Proceedings of the 27th international conference extended abstracts on Human factors in computing systems (CHI EA '09). ACM, New York, NY, USA, 3443-3448.
    • http://doi.acm.org/10.1145/1520340.1520500
    • Daisuke Sakamoto and Tetsuo ONO. 2005. activeCanvas: Using Ambient Displays as a Canvas for Embedded Interactive Art. IFIP/IPSJ 4th International Conference on Entertainment Computing (ICEC)
    • Daisuke Sakamoto. 2015. Asian researchers at the CHI conference. interactions 22, 1 (January 2015), 52-55.
    • DOI=10.1145/2692310
    • Appendix
    • Michael Haller, Thomas Seifried, Stacey D. Scott, Florian Perteneder, Christian Rendl, Daisuke Sakamoto, Masahiko Inami, Pranav Mistry, Pattie Maes, Seth Hunter, David Merrill, Jeevan Kalanithi, Susanne Seitinger, Daniel M. Taub, and Alex S. Taylor. 2011. Demo hour. interactions 18, 3 (May 2011), 8-9.
    • http://doi.acm.org/10.1145/1962438.1962441
Last Updated: Wed, 23 Oct 2024 14:33:33 +0900
Copyright © 2002 - 2025 Daisuke Sakamoto